Very long wait through black loading screen for Android users. It's a new unity bug we've reported.
Career finish state polish. Now slows to a stop and powerslides
Made finish line look way more finish-y in Career
Storing ordered list of stokens in Career Manager so you can now see the order of Stoken placements per level when you collect them
Updated materials, art, and texture atlases across the game to improve performance
Tweaking quality settings to help load times
Skipping to main menu after unlocks on first training run
Shop now has a notification image on main menu when you have new items
Fixed Subway T0 piece access
Iterating on final goal designs for expert Endless goals
Tweaked the loading screen and we're now using the same one for all loading screens except for initial boot-up
Additional Session indicator to spot menu in Career Menu
Fixed broken trick upgrade button in shop
Locking in purchased perks on upsell menu
Offsetting Madonna trick in skateshop so skater's foot isn't underground
Removing Pigeons from bird pool and decreasing active peds to improve performance
Adding placeholder sounds for accept, deny, and menu open for further iteration
Adding percentage complete number to both career and endless buttons in main menu
Added system for air trick duration, flip, and roll speed progression when upgrading tricks. Now when you upgrade tricks, that trick will give you more points *and* execute faster to sweeten the deal.
Added BG hills narrow to tunnel to avoid seeing vehicles passing through
https://epicskater.com/wp-content/uploads/2018/01/Epic-Skater-2-6532x3676-Friday-Jan-19-2018-12_43_32.jpg36766532andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2018-01-23 01:46:052018-01-23 01:46:05Release Notes for January 22, 2018 (0.69)
Very long wait through black loading screen for Android users. It's a new unity bug we've reported.
Updated to 2017.3 version of Unity
Added level complete state and skater animation when completing career levels
Tweaked the shaders on character skin models to be less orange and shiny
Fixing limited-use QP's to show number of uses left
Added rooftop ambience sounds
More work to crate rewards screen
Balance meter peg now has a more prominent stroke around it so it's easier to see
Adding panel to spot menu to show that a level has been fully complete
Environment bug fixes and revisions
Testing Unity Crunch texture setting on environment textures. Textures may appear more compressed.
https://epicskater.com/wp-content/uploads/2018/01/Epic-Skater-2-6532x3676-Friday-Dec-08-2017-15_53_44.jpg36766532andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2018-01-16 03:25:552018-01-16 03:25:55Release Notes for January 15, 2018
Lots of optimizations and LOD additions to environment
New shaders on Environment and Skater
Crate Menu Polish
Added ollie meter back to hud_menu
Added score balancing logic to all tricks. Doing the same trick over and over will degrade in point value, but regain value overtime by not doing it as well.
Revised some Endless skate spots to be more skate-friendly
Added camera volumes to areas where camera could go underground when bailed
Environmental sound zones now turn off when you turn off SFX in settings menu
Added sound zones to boost pads
Tweaked camera positions
Updating texture compression settings so android and iOS are the same
Added gap points when crossing the finish line
Added "100m to go" Gap to career finish line
Updated score and combo goals on Advanced Training tiers 2 and 3
Made Nosegrab and Tailgrab 500 Coins instead of 5,000 to get users started
Fixed raycast targets to make skipping career cameras less painful
Showcasing score and records during loading screens much more
Fixed broken ad rotation logic
Fixed furthest tier not recording properly
Fixed issue where skater could get sucked down into stairs and bail when attempting to late jump from the top
Updated Crate rewards menu to show what is possible to collect from each crate type
Added alternate standby text for when cashing-in or receiving rewards
Skipping end interstitial if watched long reward ad on upsell
Skipping end interstitial if watched multiple cash-in interstitials
Skipping end interstitial if run under 10 seconds
Skipping end interstitial if time since cash-in interstitial under minimum run time
Showing our ad instead when our rules skip the end interstitial
Skipping Remove ad special offer after ad, if showed our ad
Moving coin to left on shop trick item button so it's aligned with level-up arrow so it's easier to scan all buttons when there's lots to buy and upgrade
Reworked explosive barrels to be more efficient and blow up nearby barrels in succession
https://epicskater.com/wp-content/uploads/2018/01/Epic-Skater-2-6532x3676-Wednesday-Jan-03-2018-21_07_36.jpg36766532andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2018-01-08 19:39:072018-01-08 19:39:07Release Notes for January 8, 2018 (0.61)
Disabled layer locking in Endless. Rooftops and Subways now available at start
Adding separate active gap text string to hud_menu
Added air gaps to all Career levels and Endless skate spots
Another iteration on in game music
UI updates and optimizations
Added colors for item crate types. You can now see which items are common, rare, or epic in shop
Fixed issue where skateboard flips and stays underground after previewing slide trick animations
https://epicskater.com/wp-content/uploads/2017/12/Epic-Skater-2-6748x3796-Friday-Dec-15-2017-17_58_18.jpg37966748andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2017-12-16 00:23:382017-12-16 00:23:38Release Notes for December 15, 2017 (0.51)
Progression is near final, your progress will hopefully not be reset anymore
Updates to 2-7 and 2-8 in Career
Lots of UI iterating and revisions throughout the game
Fixed all grindable clotheslines
Updated Transfer button to allow you to spine transfer for .1 second after hitting the peak of a vert air
Progression and economy tweaks
Fixed lighting in Subways
Explosive barrel visibility revisions
Controls menu now reflects which tricks you have locked and unlocked
Quality settings buttons only adjust shadow properties if on, but don't turn them on/off
Moved shadows to on/off toggle
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Progression is near final, your progress will hopefully not be reset anymore
Revisited Training Basics and Advanced
Did a pass on all Skater items, tricks, perks, and upgrades in shop
First pass Economy
Skater lighting and smoothing fixes
Skater shirt/skin intersection fixes for short, sleeveless, long, and layered
Revised Melon, Indy, and Japan animations
Fixed pedestrian walk cycle animation
Remade explosive barrel walls so they're more consistent
Added more coins to empty areas in Endless
Progression re-write and added support for items in rare and common crates.
First pass Anti Cheat
Added wallplant, wallpush, and transfer upgradeable shop tricks
Another pass on kills, terrain types, and collision on all stairs
Showing perk level over each perk on pre-run screen
Users can now find rare and epic crates in addition to common crates in Endless
Lots of UI iterating and updates across the game
Daily Challenge now requires a new day to complete the next challenge
Converting crate perk to increase max possible spawned crate pickups in one run
Added more unlockable skatespots
Converting goal purchasing to drinks instead of coins
Redid crate pickup perk to also modify amount of coins received from crate pickups
Fixed ambience and camera out of sync issues when collecting rewards and returning to game
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Fixed stoken placement in 1-12 to be easier to collect
Added turnaround cooldown functionality
You can now turnaround during grinds and manuals in exchange for some of your balance
Lots of updates to UI across the game
Lowered volume of classroom ambience by 3 more db
Removed extra stokens from career 1-4
Removed some more camera invasive trees
Adding low poly shipping containers to levels
Fixed ads so they don't overlap other menus
Don't show ads until user is above 3% of progresson
Showing ad when main menu first loads
Linked tip text to non unity ad text so we can show game tips of ads to new users
Removed UI tweening in main menu
Removed memory clear on open main menu
Fix for Android launch icon showing as a square inside a white circle
Fix for skater getting stuck in explosive barrels
More failsafe bailcam. Nerfed Close1mCam angle for older devices
Implemented initial set of Analytics
Added placeholder main menu music
Added more skatespots to Rooftops T3
Fixed gap in the ground in a Rooftop skate spot
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UI updates for shop, main, daily challenge, ads, spinner, and hud menus
Adding large coin pickups to QP's in Tier 1
Introducing gems as premium consumables
Added basic IAP support
Added real ads
Toned down checkpoint FX some more
Adjusted FX on crate pickup
Added more special item pickup placements to skate spots in endless
Removing static cameras on halfpipes. Thanks for your feedback :)
Removing some camera-invasive trees in endless streets
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Moved "Skip" button in intro cams to somewhere more obvious
Did a complete overhaul on progression and CAS unlocks
Giving rewards and regenerating goals (in endless) on continue (ad & drink)
Shop anims switched from right to left hand
Did a pass on all stairs ground collision and platform spawns when skating up them
Connecting unlocked/totals for CAS and trick categories & sub categories
Updated unlock, spots, and main menus
Removed poorly compressed balance meter and checkbox images
Added current and best distance, combo, and scores to run stats menu
Toned down checkpoints effects
Fixed grind animations floating slightly above rails and ledges
Added protips to loading screens
https://epicskater.com/wp-content/uploads/2017/11/Epic-Skater-2-Donut-Grab-Aug-25-2017.jpg28475760andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2017-10-30 19:35:492017-11-01 19:41:54Release Notes for October 30, 2017 (0.40)
Rooftops and Subways are locked in Endless until you unlock them in Career
Cleaning up and stabilizing game state
Board, trucks, grip tape, and wheels now separated and functioning in skateshop
Seagull transparency fix
Additional shop anim states and menu updates
Daily Challenge Menu Updates
Adding new functioning career tab check requirement
Lots of new endless spots if you beat career levels and purchase their spot
Revised Credits menu
Revised intro cams to not fly back to start after reaching finish in career
Hiding tricks and perks green level bar if no upgrade is available
Added green down arrows where it is safe to fall to another layer
https://epicskater.com/wp-content/uploads/2017/11/Epic-Skater-2-6532x3676-Wednesday-Nov-01-2017-14_30_19.jpg36766532andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2017-10-20 19:23:092017-11-01 19:42:43Release Notes for October 20, 2017 (0.38)
Fixed issue where game hangs on retry and/or get rewards screens
Fix for grabs being stuck held after transitioning in Endless
Added ability to get rewards during mid run
Added 16 unlockable pieces for streets 1-1 through 1-12, and Subways 2-1 through 2-4
Fixed missing wall and career pickup placement in Streets 1-3
Fixes to Skater animations in Shop
Replacing Crossbone with Madonna
Updated entry runstats menu
Connecting epic crate skater item icon to main menu
Now supporting ability to buy crates and open them from the main menu
Updates to billboard and Main Menu
Added "Remove End/Retry Ads" Shop menu item
https://epicskater.com/wp-content/uploads/2017/11/Epic-Skater-2-Tuesday-Oct-24-2017-23_29_22.jpg36766532andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2017-10-14 19:11:572017-11-01 19:21:55Release Notes for October 14, 2017 (0.37)
Dropping interstitial ad duration to 3 seconds temporarily
Fixed run start anim
Crate textures updated
Split Skateboard into 4 subcategories: Deck Graphic, Griptape, Trucks, and Wheels
Lots more tweaking on UI
Larger buttons to look better on tablets
Adding crate button to main menu
Toggling transfer and turn around images depending on what's available
https://epicskater.com/wp-content/uploads/2017/11/Oct-19-2017-Copy.jpg36766532andyTHPShttps://epicskater.com/wp-content/uploads/2018/05/epic-skater-2-header.pngandyTHPS2017-10-06 19:11:352017-11-01 19:19:59Release Notes for October 6, 2017 (0.36)
Release Notes for January 22, 2018 (0.69)
Release Notes for January 15, 2018
Release Notes for January 8, 2018 (0.61)
Release Notes for December 15, 2017 (0.51)
Release Notes for December 11, 2017 (0.49)
Release Notes for December 4, 2017 (0.48)
Release Notes for November 17, 2017 (0.44)
Release Notes for November 3, 2017 (0.42)
Release Notes for October 30, 2017 (0.40)
Release Notes for October 20, 2017 (0.38)
Release Notes for October 14, 2017 (0.37)
Release Notes for October 6, 2017 (0.36)