Release Notes for January 16, 2015 (1.3.2)

  • The snow’s melted and the holidays are over!
  • Bug fixes.
  • Stability improvements.
  • Behind the scenes additions for the upcoming Skate Shop (soon!).

Release Notes for December 11, 2014 (1.3.1)

1.3.1 is now live on google play. iOS waiting approval.
Here’s what’s new:

  • It’s snowing in Epicwood.
  • Santa is here!
  • Jingle bells added for comfort.
  • New Skate spots!
  • Optimization for shorter load times.
  • Tweaking and bug fixing.

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Release Notes for October 9, 2014 (1.2.4)

Version 1.2.4 – All Platforms

  • iOS8 update and fixes!
  • Fixes a bug that was forcing the game into Portrait Mode.
  • Made buttons in the Main Menu easier to press

Release Notes for September 18, 2014 (1.2.0)

1.2.0 – All Platforms

  • Fixed a bug that was showing all names as “username.”
  • Additional bug fixes and polish.

Release Notes for September 2, 2014 (1.1.9)

Version 1.1.9

  • Level cap raised to 25.
  • Multiplier Cap Raised to 3.5x.
  • Fixed spinner bonuses.
  • Ads are displayed no more than 1 time every 5 minutes.
  • Fix for task switching pausing outside of gameplay.
  • Travel 100,000 Meters goal is not required in one run.
  • Do 17 Air Tricks goal in one combo is now Do a 70 trick combo.
  • Travel 7,000 Meters goal is now Travel 7,000 Meters in one run.
  • Ledge in Combo tutorial now easier to reach.

Release Notes for August 19, 2014 (1.1.7)

  • New Content! We’ve doubled the amount of goals from 27 to 54.
  • Cleaned out some cheaters from the Game Center leaderboards.
  • Fixed a pause menu issue during session, practice, and tutorial.
  • Additional stability and bug fixes.
  • Added credits (see who made the game)!
  • Stick with us! We have even more content in the works as long as you keep shredding.

Release notes for August 4, 2014 (1.1.3)

1.1.3 – All Platforms

  • Increased max sounds to 30
  • Updated meta files after upgrading to Unity 4.5

Android

  • Leaderboard fixes (some were copying each other’s data when unintended)
  • Pause tutorial when home button is pressed

Release notes for August 2, 2014 (1.1.2)

1.1.2 – All platforms

  • New default launch icon for all platforms
  • Fix for “one session” goals broken after quitting
  • XP bar displaying correctly after level 5
  • Goals now show “to go” progress
  • Pause menu can now return to continue menu
  • Manual input direction fixes (UP or RIGHT are Nose Manual, DOWN or LEFT are Manual)
  • Fixed Issue where users couldn’t use an energy drink while bailed
  • Fixed visual bug where combo scores appeared larger than it was
  • Spin counter resets on Grind or Manual
  • Fixed issue where users had no SFX on their first boot up
  • Extended ramp at the end of Spaghetti piece so it’s easier to hit at lowest stats
  • Fixed a bug where you could see through a hole in the ground, fixed a fence material, and moved around some props to look more delicious
  • Fixed layers and star color on unlock menu

Android

  • Pressing Back button during Bail Menu ends session
  • Trailer Added to Google Play store
  • New Screenshots and ingame screens added to Google Play store